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Vertical slice is playable end to end

Twelve minutes of it, anyway. The traversal loop finally holds together.

The vertical slice runs start to finish without a crash, which is not the same as being good, but it is the prerequisite.

Traversal was the piece we kept rebuilding. It is settled now.

If the movement is not fun with nothing else on screen, nothing else on screen will save it.

Next: the thing that happens when you stop moving.